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674 bytes added ,  18:48, 22 March 2023
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Underwater Biome Initial
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Unrailed has seven distinct biomes to play on. Each has its own attributes that make the gameplay unique. These attributes come in the form of varying terrain generation, different [[Creature|creatures]] and different mechanics.   
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Unrailed has eight distinct biomes to play on. Each has its own attributes that make the gameplay unique. These attributes come in the form of varying terrain generation, different [[Creature|creatures]] and different mechanics.   
    
In Endless Mode players will begin in the Plains biome and are able to progress to the next biome by purchasing the next [[engine]] in the station shop. Engines can be bought for four [[bolts]] and with every engine upgrade players will receive an extra slot for another wagon.
 
In Endless Mode players will begin in the Plains biome and are able to progress to the next biome by purchasing the next [[engine]] in the station shop. Engines can be bought for four [[bolts]] and with every engine upgrade players will receive an extra slot for another wagon.
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# Desert
 
# Desert
 
# Snow
 
# Snow
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# Underwater
 
# Hell
 
# Hell
 
# Space
 
# Space
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== <u>'''Plains'''</u> ==
 
== <u>'''Plains'''</u> ==
 
=== Terrain ===
 
=== Terrain ===
[[File:Plains_Biome.png|thumb|160x160px|A starting position of a plains biome.]]
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[[File:Plains_Biome.png|thumb|160x160px|A starting position of a Plains Biome.]]
 
The Plains are lush & grassy fields containing small forests, rock formations and perma-rock, which will be sparsely generated. Many ponds and rivers cover the landscape providing a healthy supply of water, but players will have to build bridges over them by using wood.
 
The Plains are lush & grassy fields containing small forests, rock formations and perma-rock, which will be sparsely generated. Many ponds and rivers cover the landscape providing a healthy supply of water, but players will have to build bridges over them by using wood.
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== <u>'''Desert'''</u> ==
 
== <u>'''Desert'''</u> ==
 
=== Terrain ===
 
=== Terrain ===
[[File:Desert_Biome.png|thumb|160x160px|A starting position of a desert biome.]]
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[[File:Desert_Biome.png|thumb|160x160px|A starting position of a Desert Biome.]]
 
The Desert is a sandy biome with palm trees, cacti and plenty of rock formations. Perma-rock is denser in the Desert and will pose an increased challenge to players compared with the Plains biome. Water will be less present and can still be bridged over by using wood.
 
The Desert is a sandy biome with palm trees, cacti and plenty of rock formations. Perma-rock is denser in the Desert and will pose an increased challenge to players compared with the Plains biome. Water will be less present and can still be bridged over by using wood.
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== <u>'''Snow'''</u> ==
 
== <u>'''Snow'''</u> ==
 
=== Terrain ===
 
=== Terrain ===
[[File:Snow_Biome.png|thumb|160x160px|A starting position of a snow biome.]]
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[[File:Snow_Biome.png|thumb|160x160px|A starting position of a Snow Biome.]]
 
The Snow Biome is a biome where it will snow regularly, which will replenish melted snow and stack on top of the already present snow.
 
The Snow Biome is a biome where it will snow regularly, which will replenish melted snow and stack on top of the already present snow.
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Penguins can be found on the water and are killed if a bridge is placed on top of them.
 
Penguins can be found on the water and are killed if a bridge is placed on top of them.
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== <u>'''Underwater'''</u> ==
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=== Terrain ===
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[[File:Underwater_Biome.png|thumb|160x160px|A starting position of a Underwater Biome.]]
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The Underwater Biome is a bonus biome of the sorts that can be entered using any of the randomly generated, secret mineshafts that are hidden across the first 3 biomes.
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=== Threats ===
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Blowfish, an explosive type of fish swim the sea floor. When players are near, the Blowfish will gradually fill itself with air until the point at which it bursts itself and, causing an dynamite like explosion to nearby players and resources.
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=== Animals ===
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The blowfish can be milked, providing players with infinite amount of oxygen.
       
== <u>'''Hell'''</u> ==
 
== <u>'''Hell'''</u> ==
 
=== Terrain ===
 
=== Terrain ===
[[File:Hell_Biome.png|thumb|160x160px|A screen flipped upside down in the Hell biome.]]
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[[File:Hell_Biome.png|thumb|160x160px|A screen flipped upside down in the Hell Biome.]]
 
The Hell biome generates dead trees, big pumpkins and stone formations. It is resource-rich but often causes difficulty due to the limited build space for train tracks. Perma-rock is very common and can restrict players by blocking the access to the back of the train.
 
The Hell biome generates dead trees, big pumpkins and stone formations. It is resource-rich but often causes difficulty due to the limited build space for train tracks. Perma-rock is very common and can restrict players by blocking the access to the back of the train.
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== <u>'''Space'''</u> ==
 
== <u>'''Space'''</u> ==
 
=== Terrain ===
 
=== Terrain ===
[[File:Space_Biome.png|thumb|160x160px|A starting position in space biome.]]
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[[File:Space_Biome.png|thumb|160x160px|A starting position in Space Biome.]]
 
The Space biome will contain blue/teal trees and light gray stone formations in small quantities. Perma-rock will be present as well but is easily distinguished from stone formations.
 
The Space biome will contain blue/teal trees and light gray stone formations in small quantities. Perma-rock will be present as well but is easily distinguished from stone formations.
  

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