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19 bytes removed ,  07:21, 11 March 2020
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Re: Images
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==Distinct biomes==
 
==Distinct biomes==
 
=== '''<u>Plains</u>''' ===
 
=== '''<u>Plains</u>''' ===
[[File:Plains_Biome.png|thumb|480x480px|A starting position of a plains biome.]]
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[[File:Plains_Biome.png|thumb|240x240px|A starting position of a plains biome.]]
 
The Plains are lush and grassy fields containing small forests and iron deposits. Many ponds and rivers cover the landscape providing a  healthy supply of water.   
 
The Plains are lush and grassy fields containing small forests and iron deposits. Many ponds and rivers cover the landscape providing a  healthy supply of water.   
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=== '''<u>Desert</u>''' ===
 
=== '''<u>Desert</u>''' ===
[[File:Desert_Biome.png|thumb|480x480px|A starting position of a desert biome.]]The Desert is a sandy biome with palm trees, cacti, waterways and plenty of rock formations.  
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[[File:Desert_Biome.png|thumb|240x240px|A starting position of a desert biome.]]The Desert is a sandy biome with palm trees, cacti, waterways and plenty of rock formations.  
    
Perma-rock is denser in the Desert and will pose an increased challenge to players compared with the Plains biome.  
 
Perma-rock is denser in the Desert and will pose an increased challenge to players compared with the Plains biome.  
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Outlaws can be found in this biome and will steal train tracks and throw them over the edge of the map.
 
Outlaws can be found in this biome and will steal train tracks and throw them over the edge of the map.
 
=== <u>'''Snow'''</u> ===
 
=== <u>'''Snow'''</u> ===
[[File:Snow_Biome.png|thumb|480x480px|A starting position of a snow biome.]]The snow biome is completely covered in snow which makes it hard to discern textures. Snow slows the walking and sprinting speed of players. The water bucket can be used to melt the snow so the players can walk normally.  Snow can also be melted using the [[Light Wagon|light]] or [[Dynamite Wagon|dynamite]] wagons.
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[[File:Snow_Biome.png|thumb|240x240px|A starting position of a snow biome.]]The snow biome is completely covered in snow which makes it hard to discern textures. Snow slows the walking and sprinting speed of players. The water bucket can be used to melt the snow so the players can walk normally.  Snow can also be melted using the [[Light Wagon|light]] or [[Dynamite Wagon|dynamite]] wagons.
    
It often snows, which will replenish the snow on the ground.   
 
It often snows, which will replenish the snow on the ground.   
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=== '''<u>Hell</u>''' ===
 
=== '''<u>Hell</u>''' ===
[[File:Hell_Biome.png|thumb|479x479px|Hell biome that has been flipped upside down.]]The Hell biome generates vast lava lakes, dead trees, and big pumpkins. The Hell biome is resource-rich but often causes difficulty due to the limited build space for train tracks.
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[[File:Hell_Biome.png|thumb|240x240px|Hell biome that has been flipped upside down.]]The Hell biome generates vast lava lakes, dead trees, and big pumpkins. The Hell biome is resource-rich but often causes difficulty due to the limited build space for train tracks.
    
Perma-rock is very common and often limits players to placing tracks through a small crevice. This restricts players and blocks access to the back of the train.
 
Perma-rock is very common and often limits players to placing tracks through a small crevice. This restricts players and blocks access to the back of the train.
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=== <u>'''Space'''</u> ===
 
=== <u>'''Space'''</u> ===
[[File:Space_Biome.png|thumb|480x480px|A starting position in space biome.]]
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[[File:Space_Biome.png|thumb|240x240px|A starting position in space biome.]]
 
The space biome consists of a collection of islands. The players are able to move between these islands with the use of their jetpacks. Similar to the lava biome, the players must build bridges between islands using stone (iron).  
 
The space biome consists of a collection of islands. The players are able to move between these islands with the use of their jetpacks. Similar to the lava biome, the players must build bridges between islands using stone (iron).  
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The sound of the crash warning is muted in the vacuum of space. Players must place extra attention on the position of the train and its relation to the last track.
 
The sound of the crash warning is muted in the vacuum of space. Players must place extra attention on the position of the train and its relation to the last track.
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