Difference between revisions of "Buckinator Wagon"

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A charged bucket's effects work on any player within the radius of the ring. However, the bucket's charge starts depleting once removed/undocked from the Buckinator and eventually becomes a regular bucket unless it is recharged by placing it into the Buckinator.
 
A charged bucket's effects work on any player within the radius of the ring. However, the bucket's charge starts depleting once removed/undocked from the Buckinator and eventually becomes a regular bucket unless it is recharged by placing it into the Buckinator.
 +
 +
The bucket's charging speed is the same as the depletion speed.
  
 
If the bucket is docked while the train crosses a body of water, the bucket is instantly filled with water if not already full.
 
If the bucket is docked while the train crosses a body of water, the bucket is instantly filled with water if not already full.
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Dynamite can be supercharged one level higher with a charged bucket. Inside a charged bucket's effect radius, a dynamite will supercharge once it is dropped to the ground.
 
Dynamite can be supercharged one level higher with a charged bucket. Inside a charged bucket's effect radius, a dynamite will supercharge once it is dropped to the ground.
  
Empowered players' characters can chop and mine in one hit and pick up 12 resources at once mimicking the [[Milk Wagon]] Cow and Camel milk effects. The empowered effects persist as long as the empowered character is within range of the charged bucket.
+
Snow within 3m (or 2m for level 1) range will melt every 2 seconds. Note that the melting range is not the same as the buff range.
 +
 
 +
Players empowered by a Super Bucket will be able to chop & mine in one hit and if the Buckinator is at level 2 or higher, even pick up 12 resources at once, mimicking the [[Milk Wagon | Milk Wagon's]] Cow and Camel milk effects. The empowered effects persist as long as the empowered character is within range of the charged bucket.
  
 
Once the empowered effects end, default resource harvesting speed and carrying capacity take over. This means that if an empowered player character is carrying 12 resources, but moves outside the charged bucket's range, they automatically drops 9 resources to the nearest available spot when possible and continues carrying the default 3 resources.
 
Once the empowered effects end, default resource harvesting speed and carrying capacity take over. This means that if an empowered player character is carrying 12 resources, but moves outside the charged bucket's range, they automatically drops 9 resources to the nearest available spot when possible and continues carrying the default 3 resources.
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If a party is well coordinated, then having a player designated to providing buffs to the other players is a way to benefit from the effects of the empowered bucket.
 
If a party is well coordinated, then having a player designated to providing buffs to the other players is a way to benefit from the effects of the empowered bucket.
  
Boosting players who carry ressources will technically double the efficiency, boosting players who are mining ressources will increase the efficiency by at least 50%.
+
Boosting players who carry resources will technically double the efficiency, boosting players who are mining resources will increase the efficiency by at least 50%.
  
While the bucket is placed near other players, the former carrier can focus on transporting ressources and managing the train.
+
While the bucket is placed near other players, the former carrier can focus on transporting resources and managing the train.
  
 
== Stats ==
 
== Stats ==
 
{| class="article-table"
 
{| class="article-table"
 
|
 
|
!Buff Duration
+
!Charge Duration
!Buff Type
+
!Boosted Carrying Capacity
!Bolt Cost
+
!Snow Melting Range
 +
!Bolt Cost ([[Game Modes|Endless]])
 +
!Box Cost ([[Game Modes|Time Mode]])
 
|-
 
|-
 
| class="td-hl"|LVL 1
 
| class="td-hl"|LVL 1
 
|6s
 
|6s
|Increase mining speed
+
|3
 +
|2
 
|{{Bolts|2}}
 
|{{Bolts|2}}
 +
|{{TimeModeBox|0}}
 
|-
 
|-
 
| class="td-hl"|LVL 2
 
| class="td-hl"|LVL 2
 
|9s
 
|9s
|Increase mining speed, Increase carrying capacity
+
|12
 +
|3
 
|{{Bolts|2}}
 
|{{Bolts|2}}
 +
|{{TimeModeBox|1}}
 
|-
 
|-
 
| class="td-hl"|LVL 3
 
| class="td-hl"|LVL 3
 
|12s
 
|12s
|Increase mining speed, Increase carrying capacity
+
|12
 +
|3
 
|{{Bolts|3}}
 
|{{Bolts|3}}
 +
|{{TimeModeBox|1}}
 
|-
 
|-
 
| class="td-hl"|LVL 4 ({{Supercharged_3}})
 
| class="td-hl"|LVL 4 ({{Supercharged_3}})
 
|15s
 
|15s
|Increase mining speed, Increase carrying capacity
+
|12
|{{Bolts|2+}}
+
|3
 +
|{{Bolts|3+}}
 +
|{{TimeModeBox|2}}
 
|-
 
|-
 
| class="td-hl"|LVL 5 (2x {{Supercharged_3}})
 
| class="td-hl"|LVL 5 (2x {{Supercharged_3}})
 
|18s
 
|18s
|Increase mining speed, Increase carrying capacity
+
|12
 +
|3
 +
|{{Bolts|3+}}
 +
|{{TimeModeBox|3}}
 +
|-
 +
| class="td-hl"|LVL 6 (3x {{Supercharged_3}})
 +
|21s
 +
|12
 +
|3
 +
|{{Bolts|3+}}
 +
|{{TimeModeBox|4}}
 +
|-
 +
| class="td-hl"|LVL 7 (4x {{Supercharged_3}})
 +
|24s
 +
|12
 +
|3
 +
|{{Bolts|3+}}
 +
|{{TimeModeBox|5}}
 +
|-
 +
| class="td-hl"|LVL 8 (5x {{Supercharged_3}})
 +
|27s
 +
|12
 +
|3
 +
|{{Bolts|3+}}
 +
|{{TimeModeBox|6}}
 +
|-
 +
| class="td-hl"|LVL 9 (6x {{Supercharged_3}})
 +
|30s
 +
|12
 +
|3
 
|{{Bolts|3+}}
 
|{{Bolts|3+}}
 +
|{{TimeModeBox|6}} + 1x {{Supercharged_3}}
 
|}
 
|}
 
{{Nav}}
 
{{Nav}}
 
[[Category:Wagon]]
 
[[Category:Wagon]]

Latest revision as of 03:38, 17 December 2023

General

Level 1
Level 2
Level 3
Buckinator charged bucket

The buckinator wagon is a dock that charges the bucket and gives it special powers.

To charge the bucket it needs to be picked up and placed into the Buckinator. A charged bucket can empower players' characters, supercharge dynamite and quickly melt snow in the Snow Biome.

A charged bucket's effects work on any player within the radius of the ring. However, the bucket's charge starts depleting once removed/undocked from the Buckinator and eventually becomes a regular bucket unless it is recharged by placing it into the Buckinator.

The bucket's charging speed is the same as the depletion speed.

If the bucket is docked while the train crosses a body of water, the bucket is instantly filled with water if not already full.

Effects

Dynamite can be supercharged one level higher with a charged bucket. Inside a charged bucket's effect radius, a dynamite will supercharge once it is dropped to the ground.

Snow within 3m (or 2m for level 1) range will melt every 2 seconds. Note that the melting range is not the same as the buff range.

Players empowered by a Super Bucket will be able to chop & mine in one hit and if the Buckinator is at level 2 or higher, even pick up 12 resources at once, mimicking the Milk Wagon's Cow and Camel milk effects. The empowered effects persist as long as the empowered character is within range of the charged bucket.

Once the empowered effects end, default resource harvesting speed and carrying capacity take over. This means that if an empowered player character is carrying 12 resources, but moves outside the charged bucket's range, they automatically drops 9 resources to the nearest available spot when possible and continues carrying the default 3 resources.

The Milk Wagon milk and the Buckinator resource harvesting and carrying capacity effects stack with each other. Drinking milk with Cow effect and being inside a charged bucket's effect range empowers a player character to harvest wood or stone in one hit regardless whether the wielded tool is an axe or a pick-axe. Drinking milk with camel effect and being inside a charged bucket's effect range empowers a player character's carrying capacity to 24 resources.

Strategy

If a party is well coordinated, then having a player designated to providing buffs to the other players is a way to benefit from the effects of the empowered bucket.

Boosting players who carry resources will technically double the efficiency, boosting players who are mining resources will increase the efficiency by at least 50%.

While the bucket is placed near other players, the former carrier can focus on transporting resources and managing the train.

Stats

Charge Duration Boosted Carrying Capacity Snow Melting Range Bolt Cost (Endless) Box Cost (Time Mode)
LVL 1 6s 3 2 Bolt.png 2 TimeModeBox.png 0
LVL 2 9s 12 3 Bolt.png 2 TimeModeBox.png 1
LVL 3 12s 12 3 Bolt.png 3 TimeModeBox.png 1
LVL 4 (Supercharged 3.png) 15s 12 3 Bolt.png 3+ TimeModeBox.png 2
LVL 5 (2x Supercharged 3.png) 18s 12 3 Bolt.png 3+ TimeModeBox.png 3
LVL 6 (3x Supercharged 3.png) 21s 12 3 Bolt.png 3+ TimeModeBox.png 4
LVL 7 (4x Supercharged 3.png) 24s 12 3 Bolt.png 3+ TimeModeBox.png 5
LVL 8 (5x Supercharged 3.png) 27s 12 3 Bolt.png 3+ TimeModeBox.png 6
LVL 9 (6x Supercharged 3.png) 30s 12 3 Bolt.png 3+ TimeModeBox.png 6 + 1x Supercharged 3.png