Difference between revisions of "Robot"
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− | When starting a game without any other players, you'll be given a robot | + | When starting a game without any other players, you'll be given an AI robot companion for singleplayer sessions. In versus sessions, each team with less than two members will be filled up with a robot. The robot can be controlled via the Ping-Tool ([Left-Mouse-Btn] or [Q] or [Right-Analog-Stick-Press] and emojis ([CTRL], [L/R-Trigger]. Check out the [[FAQ|FAQ]] for more details concerning the controls. |
==Using the Ping Tool== | ==Using the Ping Tool== | ||
− | [[File:PingPath.jpg|thumb| | + | [[File:PingPath.jpg|thumb|160x160px|A Ping-Path giving precise orders to the bot.]] |
− | [[File:PingDot.jpg|thumb| | + | [[File:PingDot.jpg|thumb|160x160px|A single Ping-Dot. The bot decides the exact path on its own.]] |
− | For most modes, the bot expects the player to create | + | For most modes, the bot expects the player to create Pings to act at a desired position on the map with the Ping-Tool. Depending on how you activated the Ping-Tool, the pointer can then be moved around the map with [WASD] or by moving the mouse. Press [SPACE] or [LEFT CLICK] (Accept) to then confirm the Ping. They can be either placed as a path (with up to 4 waypoints) or as single dot (by pressing Accept twice). When using a single dot, the bot will decide on which path to the Ping is relevant. The planned path by the bot can be visualized again while holding [CTRL] or [E] (Emoji Wheel button). |
==Modes== | ==Modes== | ||
− | [[File:BotEmojisPage1.jpg|thumb| | + | [[File:BotEmojisPage1.jpg|thumb|160x160px|Possible actions the bot can perform.]] |
− | [[File:BotEmojisPage2.jpg|thumb| | + | [[File:BotEmojisPage2.jpg|thumb|160x160px|On the second page, only the angry-emoji is gameplay relevant for controlling the bot.]] |
By selecting an emoji, the bot starts and continues (forever) performing an action represented by the emoji. Some actions can fail and the bot will respond with a warning sign or a specific emoji showing what is missing. If the impediment is solved, the bot directly continues with the action. | By selecting an emoji, the bot starts and continues (forever) performing an action represented by the emoji. Some actions can fail and the bot will respond with a warning sign or a specific emoji showing what is missing. If the impediment is solved, the bot directly continues with the action. | ||
− | ===Rock/Stone=== | + | ===1. Rock/Stone=== |
− | The bot mines rocks preferably on the path to the | + | The bot mines rocks preferably on the path to the Ping or in front of the train otherwise. |
− | ===Wood=== | + | ===2. Wood=== |
Same as the rock/stone mode but for trees using the axe. | Same as the rock/stone mode but for trees using the axe. | ||
− | ===Tracks=== | + | ===3. Tracks=== |
− | The bot collects resources, puts them on the box wagon and takes crafted tracks from the crafting wagon or from around the map and puts it in front of the last track. If no | + | The bot collects resources, puts them on the box wagon and takes crafted tracks from the crafting wagon or from around the map and puts it in front of the last track. If no Ping is set, the bot is very hesitant in putting tracks in front of the train and will hold up an emoji showing a path with waypoints crossed out with a red line. |
− | ===Water=== | + | ===4. Water=== |
The bot tries to find the water bucket, tries to fill it with water and tries to extinguish burning wagons. | The bot tries to find the water bucket, tries to fill it with water and tries to extinguish burning wagons. | ||
− | ===Dynamite=== | + | ===5. Dynamite=== |
− | The bot tries to re-load dynamite wagons and takes the dynamite to a position surrounded by many rocks/trees and which is close to a | + | The bot tries to re-load dynamite wagons and takes the dynamite to a position surrounded by many rocks/trees and which is close to a Ping. |
− | ===Fill | + | ===6. Fill Box Wagon=== |
Very similar to the "tracks"-mode but the bot will not use the tracks to connect them to the main railroad. Instead, it tries to create stacks close to the ending of the railroad. | Very similar to the "tracks"-mode but the bot will not use the tracks to connect them to the main railroad. Instead, it tries to create stacks close to the ending of the railroad. | ||
− | ===Fill | + | ===7. Fill All Wagons=== |
Similar to "fill box wagon"-mode but the bot also fills up other wagons. | Similar to "fill box wagon"-mode but the bot also fills up other wagons. | ||
− | ===Bridges=== | + | ===8. Bridges=== |
− | The bot tries to build bridges on the | + | The bot tries to build bridges on the Ping-Path (or path to the Ping-Dot). |
− | ===Angry=== | + | ===[F5] Angry=== |
− | The bot tries to kill animals. | + | The bot tries to kill animals and bandits/outlaws. |
− | ===Heart-Eyes & Thinking=== | + | ===[F1] Heart-Eyes & [F3] Thinking=== |
The bot tries to accompany the player emotionally. | The bot tries to accompany the player emotionally. | ||
+ | |||
+ | ==Respawn== | ||
+ | You can ask the bot to respawn by using the respawn shortcut on your other Controller/Keyboard. You will need to map the control first. |
Latest revision as of 16:06, 25 October 2023
When starting a game without any other players, you'll be given an AI robot companion for singleplayer sessions. In versus sessions, each team with less than two members will be filled up with a robot. The robot can be controlled via the Ping-Tool ([Left-Mouse-Btn] or [Q] or [Right-Analog-Stick-Press] and emojis ([CTRL], [L/R-Trigger]. Check out the FAQ for more details concerning the controls.
Using the Ping Tool
For most modes, the bot expects the player to create Pings to act at a desired position on the map with the Ping-Tool. Depending on how you activated the Ping-Tool, the pointer can then be moved around the map with [WASD] or by moving the mouse. Press [SPACE] or [LEFT CLICK] (Accept) to then confirm the Ping. They can be either placed as a path (with up to 4 waypoints) or as single dot (by pressing Accept twice). When using a single dot, the bot will decide on which path to the Ping is relevant. The planned path by the bot can be visualized again while holding [CTRL] or [E] (Emoji Wheel button).
Modes
By selecting an emoji, the bot starts and continues (forever) performing an action represented by the emoji. Some actions can fail and the bot will respond with a warning sign or a specific emoji showing what is missing. If the impediment is solved, the bot directly continues with the action.
1. Rock/Stone
The bot mines rocks preferably on the path to the Ping or in front of the train otherwise.
2. Wood
Same as the rock/stone mode but for trees using the axe.
3. Tracks
The bot collects resources, puts them on the box wagon and takes crafted tracks from the crafting wagon or from around the map and puts it in front of the last track. If no Ping is set, the bot is very hesitant in putting tracks in front of the train and will hold up an emoji showing a path with waypoints crossed out with a red line.
4. Water
The bot tries to find the water bucket, tries to fill it with water and tries to extinguish burning wagons.
5. Dynamite
The bot tries to re-load dynamite wagons and takes the dynamite to a position surrounded by many rocks/trees and which is close to a Ping.
6. Fill Box Wagon
Very similar to the "tracks"-mode but the bot will not use the tracks to connect them to the main railroad. Instead, it tries to create stacks close to the ending of the railroad.
7. Fill All Wagons
Similar to "fill box wagon"-mode but the bot also fills up other wagons.
8. Bridges
The bot tries to build bridges on the Ping-Path (or path to the Ping-Dot).
[F5] Angry
The bot tries to kill animals and bandits/outlaws.
[F1] Heart-Eyes & [F3] Thinking
The bot tries to accompany the player emotionally.
Respawn
You can ask the bot to respawn by using the respawn shortcut on your other Controller/Keyboard. You will need to map the control first.