Biomes

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Revision as of 23:31, 19 October 2019 by 31.134.127.224 (talk) (→‎Distinct biomes: added some info about ghosts and cowboy bandits)
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The game of unrailed has five distinct biomes to play in endless.Each has their own unique attributes that make the gameplay unique. To progress to each stage you will have to collect 4 bolts to be able to purchase a new engine.

Distinct biomes

Grassland:

- Brown is the iron, black is unbreakable, go around 

- Trees for wood

-Cows are available (if milked, will triple mining speed)

-Bandits in suits will steal resources, then trying to throw them down on the map edges

- Waterfall and lakes for water ( ducks in water)

- Build bridges with wood on water

Desert/Wild West: 

-Cacti and Palm trees for wood 

- Iron is brown, black unbreakable

- Ponds for water ( flamingos in water)

- Camels available( if milked, will let the player exceed the 3 item carry limit )

- Cowboy bandits will steal resources + can steal rails that were placed as a part of the railroad

Snow/Ice

Snow covered ( hard to see difference between black and brown rocks), will walk slower in snow, use water bucket to counteract ( if one player carries the water bucket ahead and clears the path, they will be able to walk normal speed) 

- Penguins in ice lakes

- Walruses (if milked, will triple mining speed)

- Pine trees for wood 

- Yeti will jump and make you drop things  

- Can't dash on yeti tracks 

Lava/Halloween: 

- Wood from dead trees or pumpkins

-Water from the steam vents

- Must use iron to build bridge on lava

-There will be times where there are random earthquakes and the screen will shake then tilt or be turned upside down

- Ghosts are present - can seize players, that will reverse movement controls for a while. 

Space:

Now you can fly anywhere but only limited to certain amount of time outside the air bubble, 

-Water bucket is not needed to cool down the engine but will be used as a movable bubble area

-Bridges must be built with iron 

- Trees are blue or teal

- Meteors will destroy tracks ahead if not bubbled

- Light grey is iron , dark grey is unbreakable 



FEEL FREE FOR ANYONE ELSE TO ADD ANYTHING THAT WAS MISSED :D 

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