Difference between revisions of "Creature"

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imported>KazuAlex
m (spelling mistakes)
imported>OnTheRail
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There are different types of creatures that belong to specific [[biomes]]. There are three main types: milkable, enemies, aquatic. Milkable creatures can be attached to the [[Milking Wagon|milking wagon]] to give specific benefits.  
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There are different types of creatures that inhabit specific [[biomes]]. Creatures can be either passive or aggressive.  Passive creatures can have little to no affects to the players other than simpy being in the path of the tracks. Aggressive creatures may have serious effects to the players and can potentially end the game. Milkable creatures can be attached to the [[Milking Wagon|milking wagon]] to give specific benefits to players.  
 
{| class="article-table"
 
{| class="article-table"
 
!Type
 
!Type
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!Biome
 
!Biome
 
!Behavior
 
!Behavior
!Info
+
!Milkable
 
|-
 
|-
|Milkable
+
|Passive
 
|Cow
 
|Cow
 
|Plains
 
|Plains
|Walks around randomly
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|Walks around randomly.
|
+
|Yes
 
|-
 
|-
|Milkable
+
|Passive
 
|Camel
 
|Camel
 
|Desert
 
|Desert
|Will follow and drink from the water wagon and bucket
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|Will follow and drink from the water wagon and bucket.
|
+
|Yes
 
|-
 
|-
|Milkable
+
|Passive
 
|Walrus
 
|Walrus
 
|Snow
 
|Snow
|//
+
|Idle creature.
|
+
|Yes
 
|-
 
|-
|Milkable
+
|Aggressive
 
|Magma
 
|Magma
 
|Hell
 
|Hell
|Will try to attach to the engine setting it on fire
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|Will try to attach to the engine or wagons setting them on fire.
|
+
|Yes
 
|-
 
|-
|Aquatic
+
|Passive
 
|Duck
 
|Duck
 
|Plains
 
|Plains
|No special behavior
+
|No special behavior.
|
+
|No
 
|-
 
|-
|Aquatic
+
|Passive
 
|Flamingo
 
|Flamingo
 
|Desert
 
|Desert
|No special behavior
+
|No special behavior.
|
+
|No
 
|-
 
|-
|Aquatic
+
|Passive
 
|Penguin
 
|Penguin
 
|Snow
 
|Snow
|No special behavior
+
|No special behavior.
|
+
|No
 
|-
 
|-
|Enemy
+
|Aggressive
 
|Bandit
 
|Bandit
 
|Plains
 
|Plains
|Will steal resources and throw them from the edge of the map
+
|Will steal resources and throw them from the edge of the map.
|
+
|No
 
|-
 
|-
|Enemy
+
|Aggressive
 
|Outlaw
 
|Outlaw
 
|Desert
 
|Desert
|Will steal resources and tracks and throw them of the edge of the map
+
|Will steal resources and tracks and throw them of the edge of the map.
|
+
|No
 
|-
 
|-
|Enemy
+
|Aggressive
 
|Yeti
 
|Yeti
 
|Snow
 
|Snow
|Will Smash the ground making the player drop whatever he's carrying
+
|Will Smash the ground causing players to drop items.
|
+
|No
 
|-
 
|-
|Enemy
+
|Aggressive
 
|Ghost
 
|Ghost
 
|Hell
 
|Hell
|Will possess the player flipping the movement controls
+
|Will possess the player mirroring movement controls.
|
+
|No
 
|}
 
|}

Revision as of 10:35, 9 November 2019

There are different types of creatures that inhabit specific biomes. Creatures can be either passive or aggressive. Passive creatures can have little to no affects to the players other than simpy being in the path of the tracks. Aggressive creatures may have serious effects to the players and can potentially end the game. Milkable creatures can be attached to the milking wagon to give specific benefits to players.

Type Creature Biome Behavior Milkable
Passive Cow Plains Walks around randomly. Yes
Passive Camel Desert Will follow and drink from the water wagon and bucket. Yes
Passive Walrus Snow Idle creature. Yes
Aggressive Magma Hell Will try to attach to the engine or wagons setting them on fire. Yes
Passive Duck Plains No special behavior. No
Passive Flamingo Desert No special behavior. No
Passive Penguin Snow No special behavior. No
Aggressive Bandit Plains Will steal resources and throw them from the edge of the map. No
Aggressive Outlaw Desert Will steal resources and tracks and throw them of the edge of the map. No
Aggressive Yeti Snow Will Smash the ground causing players to drop items. No
Aggressive Ghost Hell Will possess the player mirroring movement controls. No