Difference between revisions of "Missions"

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m (Removal of "Only 1 Player Uses Tool" Challenge.)
(Added info for missions in Time mode and how some missions get harder, plus some corrections)
 
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Missions are given out between stations in endless mode and will reward you with one [[Bolts|bolt]] if solved.
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Missions are given out between stations in [[Game Modes#Endless|Endless mode]] and will reward you with one [[Bolts|bolt]] if solved, which can then be spend inside the shop.
 +
In [[Game Modes#Time|Time mode]], missions grants [[wagons]], which is the only way to get additional wagons in that mode, since the shop is absent.
 +
Additionally, the "use only a set number of tracks to reach the station" and the "Don't produce any track for a period of time" missions never appears in Time mode.
  
The different types of missions are:
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If players choose to ignore/skip the train station in Endless mode, the mission will not be reset nor be replaced by a new one and can be progressed before you actually reach a station. You can use this way to solve missions that haven't been solved (e.g. dash for a number of times), but it's usually not necessary.
* Stack a certain number of resources in one pile.  
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In Time mode, you will get an new mission if you ignore/skip the train station unless you already have an ongoing one.
* Collectively dash a specific number of times.
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** This number will vary depending on the number of players
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Some missions get harder and harder the more of the same kind you solved, and then reset to the base number once you have solved it a specific number of times depending of the kind of the mission. Note that the number of some of those missions can depend between Endless and Time mode:
* Don't dash into another player.
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: * Stack a certain number of resources or tracks in one pile;
* Use only a set number of tracks to reach the station.  
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: * Place a set number of tracks ahead;
* Place a set number of tracks ahead.  
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: * Let the train burn for a specified period of time;
* Don't let the train burn between two stations.  
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: * Keep the [[Crafting Wagon]] busy for a period of time;
* Let the train burn for a specified period of time.
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: * Transform a certain number of resources;
* Keep the [[Crafting Wagon|crafting wagon]] busy for a period of time.
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: * Use a minimum amount of dynamite.
** The length of time is determined by the crafting wagons (and their levels) you currently have.
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* Don't produce any track for a period of time.
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== Current Missions ==
** This includes the time before the arrival of this station and the time waiting for the departure, but the time period must be consecutive.
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* Don't kill any animals.
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- Stack a certain number of resources or tracks in one pile.
** This includes killing water-based animals (like ducks) with building a bridge onto them, but not enemy creatures.
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* Kill all animals.
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- Collectively dash a specific number of times.
* Have a number of milkable [[Creature|creatures]] attached to the [[Milk Wagon|milking wagon]].
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  - This number will vary depending on the number of players.
** This mission will only appear if the [[train]] has a milking wagon.
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* Use a minimum amount of dynamite.
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- Don't dash into another player.
** This mission will only appear if the train has a dynamite wagon.
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* Prevent any player from getting eliminated.
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- Use only a set number of tracks to reach the station.
** This mission will only appear if the train has a dynamite wagon, or is already in the snow biome or later.
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  - This number is calculated by the most short path between the two stations, avoiding crossing lakes. Unlike other missions, this number will reset if you ignore the station.
If players choose to ignore/miss the train station in endless mode, the mission will not be reset nor be replaced by a new one and can be progressed before you actually reach a station. You can use this way to solve missions that haven't been solved (e.g., dash for a number of times), but it's usually not necessary.
+
 
 +
- Place a set number of tracks ahead.
 +
 
 +
- Don't let the train burn between two stations.
 +
 
 +
- Let the train burn for a specified period of time.
 +
 
 +
- Keep the [[Crafting Wagon]] busy for a period of time.
 +
  - The length of time is determined by the crafting wagons (and their levels) you currently have.
 +
 
 +
- Don't produce any track for a period of time.
 +
  - This includes the time before the arrival of this station and the time waiting for the departure, but the time period must be consecutive.
 +
 
 +
- Don't kill any animals.
 +
  - This includes killing water-based animals (like ducks) with building a bridge onto them, but not enemy creatures (unless you kill bandits with dynamite or an explosion). Killing animals by "squeezing" them on the same block or placing them into space/void won't count.
 +
 
 +
- Have a number of milkable [[Creature|creatures]] attached to the [[Milk Wagon]].
 +
  - This mission will only appear if the [[train]] has a Milk Wagon and if there are animals on the map.
 +
 
 +
- Transform a certain number of resources.
 +
  - This mission will only appear if the train has a [[Transformer Wagon]].
 +
 
 +
- Use a minimum amount of dynamite.
 +
  - This mission will only appear if the train has a [[Dynamite Wagon]].
 +
 
 +
- Prevent any player from getting eliminated.
 +
  - This mission will only appear if the train has a dynamite wagon, or is already in the snow biome or later. You won't fail the mission if you respawn.
 +
 
 +
- Only one player is allowed to pick up a certain [[tools|tool]].
 +
  - Holding the tool in hand or placing tracks onto it doesn't count as picking it up.

Latest revision as of 20:49, 23 April 2026

Missions are given out between stations in Endless mode and will reward you with one bolt if solved, which can then be spend inside the shop. In Time mode, missions grants wagons, which is the only way to get additional wagons in that mode, since the shop is absent. Additionally, the "use only a set number of tracks to reach the station" and the "Don't produce any track for a period of time" missions never appears in Time mode.

If players choose to ignore/skip the train station in Endless mode, the mission will not be reset nor be replaced by a new one and can be progressed before you actually reach a station. You can use this way to solve missions that haven't been solved (e.g. dash for a number of times), but it's usually not necessary. In Time mode, you will get an new mission if you ignore/skip the train station unless you already have an ongoing one.

Some missions get harder and harder the more of the same kind you solved, and then reset to the base number once you have solved it a specific number of times depending of the kind of the mission. Note that the number of some of those missions can depend between Endless and Time mode:

* Stack a certain number of resources or tracks in one pile;
* Place a set number of tracks ahead;
* Let the train burn for a specified period of time;
* Keep the Crafting Wagon busy for a period of time;
* Transform a certain number of resources;
* Use a minimum amount of dynamite.

Current Missions

- Stack a certain number of resources or tracks in one pile.
- Collectively dash a specific number of times.
  - This number will vary depending on the number of players.
- Don't dash into another player.
- Use only a set number of tracks to reach the station.
  - This number is calculated by the most short path between the two stations, avoiding crossing lakes. Unlike other missions, this number will reset if you ignore the station.
- Place a set number of tracks ahead.
- Don't let the train burn between two stations.
- Let the train burn for a specified period of time.
- Keep the Crafting Wagon busy for a period of time.
  - The length of time is determined by the crafting wagons (and their levels) you currently have.
- Don't produce any track for a period of time.
  - This includes the time before the arrival of this station and the time waiting for the departure, but the time period must be consecutive.
- Don't kill any animals.
  - This includes killing water-based animals (like ducks) with building a bridge onto them, but not enemy creatures (unless you kill bandits with dynamite or an explosion). Killing animals by "squeezing" them on the same block or placing them into space/void won't count.
- Have a number of milkable creatures attached to the Milk Wagon.
  - This mission will only appear if the train has a Milk Wagon and if there are animals on the map.
- Transform a certain number of resources.
  - This mission will only appear if the train has a Transformer Wagon.
- Use a minimum amount of dynamite.
  - This mission will only appear if the train has a Dynamite Wagon.
- Prevent any player from getting eliminated.
  - This mission will only appear if the train has a dynamite wagon, or is already in the snow biome or later. You won't fail the mission if you respawn.
- Only one player is allowed to pick up a certain tool.
  - Holding the tool in hand or placing tracks onto it doesn't count as picking it up.