Difference between revisions of "Missions"
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imported>NaniteL (Add some description for missions/tasks and some missing missions.) |
imported>Sapper117b m (Interlanguage link: ru) |
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* Not letting the train burn between two stations. | * Not letting the train burn between two stations. | ||
* Letting the train burn for a period of time. | * Letting the train burn for a period of time. | ||
− | * Keep the crafting wagon busy for a period of time. | + | * Keep the [[Crafting Wagon|crafting wagon]] busy for a period of time. |
** The length of time is determined by the crafting wagons (and their levels) you currently have. | ** The length of time is determined by the crafting wagons (and their levels) you currently have. | ||
* Not producing track for a period of time. | * Not producing track for a period of time. | ||
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** This includes killing water-based animals (like ducks) with building a bridge onto them, but not enemy creatures. | ** This includes killing water-based animals (like ducks) with building a bridge onto them, but not enemy creatures. | ||
* Kill all animals. | * Kill all animals. | ||
− | * Having an amount of milkable [[Creature|creatures]] attached to the [[ | + | * Having an amount of milkable [[Creature|creatures]] attached to the [[Milk Wagon|milking wagon]]. |
** This mission will only appear when the [[train]] has a milking wagon. | ** This mission will only appear when the [[train]] has a milking wagon. | ||
* Use an amount of dynamites. | * Use an amount of dynamites. | ||
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** This mission will only appear when the train has a dynamite wagon, or already be in the snow biome and so on. | ** This mission will only appear when the train has a dynamite wagon, or already be in the snow biome and so on. | ||
If players choose to ignore/miss the train station in endless mode, the mission will not be reset nor be replaced by a new one, and can be progressed before you actually reach a station. You can use this way to solve missions that hasn't been solved (eg. dash for a number of times), but it's usually not necessary. | If players choose to ignore/miss the train station in endless mode, the mission will not be reset nor be replaced by a new one, and can be progressed before you actually reach a station. You can use this way to solve missions that hasn't been solved (eg. dash for a number of times), but it's usually not necessary. | ||
+ | [[ru:Задания]] |
Revision as of 09:30, 12 December 2019
Missions are given out between stations in endless mode, and will reward you with one bolt if solved.
The different types of missions are:
- Only one person is allowed to use a certain tool for the whole round.
- Having to stack a certain number of resources in one pile.
- Dashing a number of times.
- Not dashing into another player.
- Using only a set number of tracks to reach the station.
- Placing a set number of tracks ahead.
- Not letting the train burn between two stations.
- Letting the train burn for a period of time.
- Keep the crafting wagon busy for a period of time.
- The length of time is determined by the crafting wagons (and their levels) you currently have.
- Not producing track for a period of time.
- This includes the time before the arrival of this station and the time waiting for the departure, but the time period must be consecutive.
- Not killing any animals.
- This includes killing water-based animals (like ducks) with building a bridge onto them, but not enemy creatures.
- Kill all animals.
- Having an amount of milkable creatures attached to the milking wagon.
- This mission will only appear when the train has a milking wagon.
- Use an amount of dynamites.
- This mission will only appear when the train has a dynamite wagon.
- No player gets eliminated between two stations.
- This mission will only appear when the train has a dynamite wagon, or already be in the snow biome and so on.
If players choose to ignore/miss the train station in endless mode, the mission will not be reset nor be replaced by a new one, and can be progressed before you actually reach a station. You can use this way to solve missions that hasn't been solved (eg. dash for a number of times), but it's usually not necessary. ru:Задания