Difference between revisions of "Missions"
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imported>Poolitzer m (10 revisions imported: importing existing pages 2.0) |
Revision as of 00:20, 29 February 2020
Missions are given out between stations in endless mode and will reward you with one bolt if solved.
The different types of missions are:
- Only one person is allowed to use a certain tool for the whole round.
- Stack a certain number of resources in one pile.
- Collectively dash a specific number of times.
- This number will vary depending on the number of players
- Don't dash into another player.
- Use only a set number of tracks to reach the station.
- Place a set number of tracks ahead.
- Don't let the train burn between two stations.
- Let the train burn for a specified period of time.
- Keep the crafting wagon busy for a period of time.
- The length of time is determined by the crafting wagons (and their levels) you currently have.
- Don't produce any track for a period of time.
- This includes the time before the arrival of this station and the time waiting for the departure, but the time period must be consecutive.
- Don't kill any animals.
- This includes killing water-based animals (like ducks) with building a bridge onto them, but not enemy creatures.
- Kill all animals.
- Have a number of milkable creatures attached to the milking wagon.
- This mission will only appear if the train has a milking wagon.
- Use a minimum amount of dynamite.
- This mission will only appear if the train has a dynamite wagon.
- Prevent any player from getting eliminated.
- This mission will only appear if the train has a dynamite wagon, or is already in the snow biome or later.
If players choose to ignore/miss the train station in endless mode, the mission will not be reset nor be replaced by a new one and can be progressed before you actually reach a station. You can use this way to solve missions that haven't been solved (e.g., dash for a number of times), but it's usually not necessary. ru:Задания