Difference between revisions of "Dynamite Wagon"

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[[File:Dynamite wagons.jpg|thumb|280x280px|Dynamite wagons level 1 to 3]]
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[[File:DynamiteWagon_1.png|thumb|160x160px|Level 1]]
The dynamite wagon can be added to the [[train]] to produce dynamite to blow up brown rocks or trees. The wagon will produce a piece of dynamite every 35 seconds that can be picked up by the player to blow up a certain area. When the wagon is upgraded the dynamite will become more power full. The best use for the dynamite is to make a path to a dense area with alot of rescources and put the dynamite in the middle. Be carefull though you can get killed if you are in the blow radius, giving you a small cool down to respawn.
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[[File:DynamiteWagon_2.png|thumb|160x160px|Level 2]]
{| class="article-table"
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[[File:DynamiteWagon_3.png|thumb|160x160px|Level 3]]
!Dynamite lvl
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!Blowing square
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The '''dynamite wagon''' can be added to the [[train]] to produce dynamite. The wagon will produce dynamite every 35 seconds once a single piece of iron is loaded onto the cart.
!Maximum results
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Dynamite can be picked up by players once the wagon’s timer goes down to 3. When picked up, it cannot explode until it is either placed by the player, if the player is bumped by someone else who dashed into them, or if the train reaches the station. Any stones, trees, or creatures that get caught within its blast radius will instantly be destroyed and drop their resources, but items on the ground will remain intact. Any player caught in its range will also be destroyed and will respawn, though the respawned player will be unable to move due to slowly floating towards the ground while holding on a parachute.
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When the wagon is upgraded, the dynamite will become more powerful. The explosions will have a larger blast radius, which means that more resources will become easily available, but the dynamite will be harder to avoid dying to, especially when its above level 3.
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== Strategy ==
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The best strategical use for the dynamite is to dig a path to a dense area with a lot of resources and place the dynamite in the middle of the ressource vein. Digging for X+1 tiles will be sufficient to make the most use out of a dynamite (X is the level of the dynamite, 4 tiles are perfect for a level 3 dynamite and 6 tiles for a level 5 dynamite).
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Note: Supercharged Dynamite is color coded accordingly {{Dynamite_4|Yellow (Level 4)}}, {{Dynamite_5|Purple (Level 5)}}, {{Dynamite_6|Dark Blue (Level 6)}}, {{Dynamite_7|Teal (Level 7)}} and {{Dynamite_8|Cyan (Level 8+)}}.
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== Stats ==
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{| class="article-table" style="text-align:center;"
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|
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!style="text-align:center;" | Dynamite
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Output
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!style="text-align:center;" | Blasting
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Radius
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!style="text-align:center;" | Blasting
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Diameter
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!style="text-align:center;" | Bolt Cost
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([[Game Modes|Endless]])
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!style="text-align:center;" | Box Cost
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([[Game Modes|Time Mode]])
 
|-
 
|-
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|style="text-align:left;" class="td-hl"|LVL 1
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|{{Dynamite|}}
 
|1
 
|1
|3x3
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|3
|7 Blocks
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|{{Bolts|2}}
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|{{TimeModeBox|0}}
 
|-
 
|-
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|style="text-align:left;" class="td-hl"|LVL 2
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|{{Dynamite_2|}}
 
|2
 
|2
|5x5
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|5
|22 Blocks
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|{{Bolts|2}}
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|{{TimeModeBox|1}}
 
|-
 
|-
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|style="text-align:left;" class="td-hl"|LVL 3
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|{{Dynamite_3|}}
 
|3
 
|3
|7x7
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|7
|45 Blocks
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|{{Bolts|3}}
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|{{TimeModeBox|1}}
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|-
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|style="text-align:left;" class="td-hl"|LVL 4 ({{Supercharged_3}})
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|{{Dynamite_4|}}
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|4
 +
|9
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|{{Bolts|2+}}
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|{{TimeModeBox|2}}
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|-
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|style="text-align:left;" class="td-hl"|LVL 5 (2x {{Supercharged_3}})
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|{{Dynamite_5|}}
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|5
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|11
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|{{Bolts|3+}}
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|{{TimeModeBox|3}}
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|-
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|style="text-align:left;" class="td-hl"|LVL 6 (3x {{Supercharged_3}})
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|{{Dynamite_6|}}
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|6
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|13
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|{{Bolts|6+}}
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|{{TimeModeBox|4}}
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|-
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|style="text-align:left;" class="td-hl"|LVL 7 (4x {{Supercharged_3}})
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|{{Dynamite_7|}}
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|7
 +
|15
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|{{Bolts|8+}}
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|{{TimeModeBox|5}}
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|-
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|style="text-align:left;" class="td-hl"|LVL 8 (5x {{Supercharged_3}})
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|{{Dynamite_8|}}
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|8
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|17
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|{{Bolts|13+}}
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|{{TimeModeBox|6}}
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|-
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|style="text-align:left;" class="td-hl"|LVL 9 (6x {{Supercharged_3}})
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|{{Dynamite_8|}}
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|9
 +
|19
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|{{Bolts|16+}}
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|{{TimeModeBox|6}} + 1x {{Supercharged_3}}
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|-
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|style="text-align:left;" class="td-hl"|LVL 10
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|{{Dynamite_8|}}
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|10
 +
|21
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|/
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|{{TimeModeBox|6}} + 2x {{Supercharged_3}}
 
|}
 
|}
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{{Nav}}
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[[Category:Wagon]]

Latest revision as of 00:48, 24 December 2023

Level 1
Level 2
Level 3

The dynamite wagon can be added to the train to produce dynamite. The wagon will produce dynamite every 35 seconds once a single piece of iron is loaded onto the cart.

Dynamite can be picked up by players once the wagon’s timer goes down to 3. When picked up, it cannot explode until it is either placed by the player, if the player is bumped by someone else who dashed into them, or if the train reaches the station. Any stones, trees, or creatures that get caught within its blast radius will instantly be destroyed and drop their resources, but items on the ground will remain intact. Any player caught in its range will also be destroyed and will respawn, though the respawned player will be unable to move due to slowly floating towards the ground while holding on a parachute.

When the wagon is upgraded, the dynamite will become more powerful. The explosions will have a larger blast radius, which means that more resources will become easily available, but the dynamite will be harder to avoid dying to, especially when its above level 3.

Strategy

The best strategical use for the dynamite is to dig a path to a dense area with a lot of resources and place the dynamite in the middle of the ressource vein. Digging for X+1 tiles will be sufficient to make the most use out of a dynamite (X is the level of the dynamite, 4 tiles are perfect for a level 3 dynamite and 6 tiles for a level 5 dynamite).

Note: Supercharged Dynamite is color coded accordingly Dynamite 4.png Yellow (Level 4), Dynamite 5.png Purple (Level 5), Dynamite 6.png Dark Blue (Level 6), Dynamite 7.png Teal (Level 7) and Dynamite 8.png Cyan (Level 8+).

Stats

Dynamite

Output

Blasting

Radius

Blasting

Diameter

Bolt Cost

(Endless)

Box Cost

(Time Mode)

LVL 1 Dynamite.png 1 3 Bolt.png 2 TimeModeBox.png 0
LVL 2 Dynamite 2.png 2 5 Bolt.png 2 TimeModeBox.png 1
LVL 3 Dynamite 3.png 3 7 Bolt.png 3 TimeModeBox.png 1
LVL 4 (Supercharged 3.png) Dynamite 4.png 4 9 Bolt.png 2+ TimeModeBox.png 2
LVL 5 (2x Supercharged 3.png) Dynamite 5.png 5 11 Bolt.png 3+ TimeModeBox.png 3
LVL 6 (3x Supercharged 3.png) Dynamite 6.png 6 13 Bolt.png 6+ TimeModeBox.png 4
LVL 7 (4x Supercharged 3.png) Dynamite 7.png 7 15 Bolt.png 8+ TimeModeBox.png 5
LVL 8 (5x Supercharged 3.png) Dynamite 8.png 8 17 Bolt.png 13+ TimeModeBox.png 6
LVL 9 (6x Supercharged 3.png) Dynamite 8.png 9 19 Bolt.png 16+ TimeModeBox.png 6 + 1x Supercharged 3.png
LVL 10 Dynamite 8.png 10 21 / TimeModeBox.png 6 + 2x Supercharged 3.png